Hello. My name is Jonathan Danette, currently I am a freelance 3D artist who focuses on modeling and texturing for film, games and collectibles.
In regards to my skill set, I specialize in Modelling in Blender and ZBrush and Texturing in Substance 3D Painter.
I enjoy to work in a team and I am willing to learn and try new things.
I am always welcome the chance to develop my skills and work experiences.
My role in this project was as a 3D artist creating assets to be used for social media content, promoting their exhibition.
Our team were asked to make visualisations of the workflows that is going to be applied within the company; it is also going to be used for presentation. My primary roles for these projects are art director, lighting, rendering, modeling, compositing. From this project I learned how to work in a very tight deadline situation, negotiating with clients about the things we could do and not do within the time frame and managing workload for the team.
In this project we were asked to create a short commercial showcasing one of their products which is a three-wheeled vehicle used for mobile small shops. My primary roles for this project are: art director, modeling, texturing, lighting, rendering, and compositing. In this project I learned how to deal with client one on one and how to manage my team to meet its deadlines.
I worked on the CNTV Project as a freelance, in that my primary roles are lighting, rendering, compositing and generating assets such as clouds and smoke.
From this project I learned how to work in a tight deadline situation, managing and working with a team, and solving problems that happened during production.